Personalized for your child

Slime and Science Lab

The lab opens tonight, and every one of them has a hypothesis worth testing.

A working laboratory arrives in your kitchen for one night. Goggles on, prediction cards filled in before anything is poured, stations run in rotation, results recorded, and a mystery formula to recover before lights-out. The slime is genuinely brilliant — but the feeling the children carry away is the one that lands when the jar changes color exactly the way they said it would, and the whole table turns to look at them.

$147 · Your full experience is delivered within 7 days of receiving your details.

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Slime and Science Lab sleepover setup — a personalized welcome sign, teepees with personalized name cushions in green, blue and purple, safety goggles, lanterns, jars of coloured slime, test tube racks, beakers, a microscope, a slime recipe card and a crystal-growing card.
The signature moment · 8:30 PM

At 8:30 PM, the missing formula is recovered.

At 8:30 PM the lab opens the sealed Mystery Envelope and learns that a secret formula has gone missing. The clues cannot be guessed — each one is recovered by running an experiment correctly — so the group works the bench together until the formula is back in their hands.

The emotional core of this one is being the child who called it correctly. Real science, taken seriously, run properly — with the mess arriving as a bonus rather than the entire point.

Inside the experience

What the night includes

  • A themed welcome moment Children arrive to a personalized lab-assistant name badge, a goggles label with their name on it, and a briefing that opens the laboratory in front of the whole group.
  • Age-appropriate experiment programme A run of stations — a color-change reaction, a fizzing reaction, a density station, a crystal-growing setup and the slime bench — written at the level of the age edition you choose, with every ingredient named in the plan.
  • Prediction and results cards A prediction card per experiment, filled in before anything is mixed, and a results page to record what actually happened and why it might have differed.
  • Food and drink ideas Science-themed snacks and drinks that look like laboratory work and are entirely, obviously edible — served at a table kept physically separate from every experiment station.

Everything here is created after you order, then emailed to you as an editable Canva file with print-ready PDFs you print at home — nothing is posted. It is written for one to eight children and personalized from the details you share, so the final experience varies according to what you tell us.

Slime and Science Lab sleepover experience kit — a personalized invitation, sleepover passport and name badge, experience cards for the slime station, science experiment, team challenge and lab creation, a lab badge sticker sheet, a mystery mission card, a welcome sign, a lab assistant goggles label and pots of slime.
Made for their age

Built for where they are

Ages 8–10

The method properly, one variable at a time, and the chemistry explained.

  • Predictions written down before each experiment, then compared with the result afterwards — including the ones that were gloriously wrong.
  • One variable changed at a time across a station, so the group can actually see what caused what.
  • Results recorded in the passport in their own handwriting, with prompts that ask why rather than what.

Questions about Slime and Science Lab

This is the question we designed the experience around, so the answer is deliberately specific. We do not use borax powder, boric acid or laundry-booster powders in any recipe, at any age, in any edition — those are the standard hazard in home slime and they are simply not part of our plans. Instead, the older editions use ordinary school glue activated with contact-lens solution and bicarbonate of soda, and the 5–7 edition uses a cornflour-based method with no activator at all. Every single ingredient is named in the plan so you can check it against your own household before you buy anything, adults handle all measuring and pouring, gloves are offered at every station, hands are washed at the end of each station rather than at the end of the night, and nothing is left sitting on skin. Slime is never tasted or eaten. If you would prefer an entirely activator-free evening whatever the age, tell us at the questionnaire stage and that is what you receive.

Honestly: slime itself is not the stainer — the coloring is. The plan therefore specifies washable school glue and a small number of drops of food coloring or washable paint rather than concentrated pigments, and it tells you which colors to avoid entirely on light carpet. Setup guidance puts every wet station on a covered surface, keeps the slime bench away from soft furnishings, and asks for old clothes and tied-back hair. If slime does reach carpet, the plan includes the removal method: lift the bulk with a spoon rather than rubbing, work white vinegar or surgical spirit into what remains from the outside inwards, then blot with warm soapy water. It comes out. Hosts who follow the covered-surface setup usually finish the night with nothing worse than a wiped table.

Yes to both, and it is worth telling us at the questionnaire stage so we can build it in rather than improvise on the night. For sensitive skin or eczema, gloves are available at every station, a patch test on the inside of the wrist is written into the plan before a child works with a new mixture, contact time is kept short and hands are washed immediately afterwards — and if you tell us about a specific condition we can write the whole slime bench as a gloved station. For a child with a sensory aversion to texture, the plan gives them real, high-status roles that never require touching anything: they measure, they time, they record results, they run the prediction cards, they present the findings. Several of the best stations in the evening are entirely dry, so a child who hates slime can still finish the night with a full passport and every badge.

None whatsoever, and the plan assumes exactly that. Every experiment comes with a host script written in plain language: what to put out, what to say, what order to do it in, what should happen, roughly how long it takes, and a short explanation you can read aloud if a child asks why. There is also a 'if it does not work' line for each one, because occasionally a reaction is sluggish and the recovery — turn it into a second prediction and try again with more of something — is genuinely better science than the original experiment. You are running a rotation and reading a card. The children do the thinking.

Ready to make it theirs?

Your plan covers set-up, a full running order, host scripts, food ideas and the morning after.

$147 · Your full experience is delivered within 7 days of receiving your details. Your 7 days begin when your details arrive, since that is when we start building the night.